About This Game Rogue Islands is an action-FPS set in a whimsical fantasy world with procedural levels and permadeath.You control a nimble, light-footed Gnome Wizard named Motwort. He can run, jump, levitate, swim and cast powerful magical spells.What you lack in armor and defenses, you make up for in speed and magic.Enemies crawl, walk, fly and swim across the world with conviction. They are powerful, numerous and relentless.There are 7 unique island types, brimming with forests, mountains, caves, ruins, creatures and bosses.You control a nimble, light-footed Gnome Wizard named Motwort. He can run, jump, levitate, swim and cast powerful magical spells.The islands are rich with Diamonds, Emeralds and Rubies. Imbue them with the spirit of your fallen foes. Then use them to power 9 wildly different spells. Decide whether to spend your precious Spirit Gems to upgrade your existing spells or unlock new ones.Master a collection of increasingly powerful spells in 3 different schools including: Spark Shot, Zap, Bolt, Seekers, Swarm, Block Shot, Scorch, Flame Burst and Inferno.With each play-through, you will accumulate the necessary experience to survive and defeat The Lords of Torment. 7aa9394dea Title: Rogue IslandsGenre: Action, Adventure, RPG, StrategyDeveloper:Big Fat AlienRelease Date: 12 Sep, 2017 Rogue Islands Free Download [Password] rogue islands for the king. cursed rogue islands. rogue islands steam. rogue islands review. rogue gym cayman islands. rogue islands wiki. rogue pony bay of islands. rogue islands of adventure. rogue islands. rogue one islands. rogue islands download. rogue islands steamspy This game is just beautiful, i have played for a little bit, and i'm already intrigue about finding out more. The colors, the textures, the character interaction, the animation effects, sound effects, i just love it! I can't wait to see more and more about the game.Regards, Alberto.. This game is really a hidden gem here on Steam. The gameplay is simple enough, enter a proceduraly generated island, complete the objective, mine for gems to upgrade your spells, mine bitumen to craft fuel for your ship, move on to the next island. In that simplicity, there's some really fun gameplay to be had. As night falls you can choose to wait it out in your ship, or by finding and using certain items, play through. There's a light crafting system, as well as a food system, where different foods give different effects. Simple concepts on their own, but together give the game some real depth.It's also a really beautiful game, the graphics while simple, really pop with how colorful everything is. The voice work at the start of each level is also a really nice touch. The only issue I think should be mentioned, is some people, myself included, have had some issues with the game stuttering. From what I can see, the commonality seems to be Windows 7, (regardless of meeting the specs, which are pretty low). I am not saying this is the issue, this is only my best guess, (what in Windows 7 would cause this, I have no clue). I recently built a new rig and it's now running Windows 10; since then the game runs flawlessly. I'm not trying to scare anyone away, I just felt it should be mentioned, (as I spent hours trying to resolve it with no avail).To the developers credit, it sounds like they've got a lot of plans for future updates in the works, including a new game engine (which may solve the stuttering issue). They've said they're also going to be adding multiplayer and workshop support which will only make things better.Bottom line, this is a fantasic game, a true hidden gem and one I highly recommend. Great job Keystone, I really hope more people find this game, it deserves to be played.. VERY good game! The cube art style and randomly generated islands make sure that the game is always different. But the real fun comes from the VERY fast pace of the game. Rogue Islands combines a fresh new concept with an excellent combat system.I did find a challenge in my first play through finding food, however, the devs quickly balanced the spawn rates of the food and that is not a problem any longer!One of the unique challenges this game brings is finding a balance between the fast pace you must keep in order to survive, and exploring to find new items and upgrades. With some practice this becomes a very enjoyable aspect of the game!I am very excited to see where this game goes!. Having a lot of fun with this one, and want to post right off the bat that I am running a Windows 7 64 bit machine with an i7 3.2 Gig processor and a Geforce 960M (driver version 388.71 or in Device Mngr., 23.21.13.8871) with no stuttering or graphics issues of any kind. Overall, I really like the graphics in this game, and the screens don't do it justice. I am getting a solid 60-70+ FPS without the reflections enabled and 40-45 with them on (and everything else maxed/enabled) at 1080p. Note that there is 20-25 FPS slowdown when you get off the boat at the start of the level, but this goes away after you get onto the island and I have not seen any other dips while playing.The gameplay is really enjoyable and challenging enough to keep me interested. I've actually only spent about an hour and a half in game, and am just about finished with the first island. There looks to be quite a bit of content ahead but hard to say how long the game actually is at this point.The only bug I have run into is that you cannot rebind the keys despite the game having the option to do so. Several players have informed the devs and I'm sure it will be fixed in the next patch, so no worries there. The only odd controller binding (I'm using a PS4 controller with DS4 Windows), is the L1 key which is bound to jump. It's actually not so bad as an option, but I am so used to using X for jump that I've died several times by smashing the X button and trying to get out of the way. I'm starting to get used to it, however.Lastly, and I mentioned this to the devs as well, the game does not pause while you are in the inventory. This wouldn't be a big deal if you were just switching gear, but there is a fair bit of crafting in this game which is done in the inventory section. While learning the various crafting recipes, you have to keep the inventory open while moving from item to item, and I've died several times while trying my best to hurry through an explanation of what I need to craft to get a new spell, make a new item, etc. Hopefully this will be changed, but if not, it's more of an annoyance than a gamebreaker as eventually I will learn all of the recipes and it won't be as much of an issue. Hope you enjoy the game, I'm definitely having fun so far.HPS, Death to the thorny poison grass!!!PSS, Very light spoiler: I just figured out that you can use certain items in caves to perform environmental kills on your enemies!! Awesome!!!. love the game but needs a mod where if you die your not dead for good there is nightmear but that lets you die 2 times so not much else v.92 Late Game Balancing: We're headed off for a much needed summer vacation. But we thought we'd slip in one more little update.In this update, we boosted the difficulty in the late-game bosses a bit to match the new Spell abilities, and tuned a few other things up.When development resumes in July, the first thing we'll be adding is a lot more variety in terms of castles, Spirit Trees and temples!Change: Vile Shaman HP increased 30%Change: Removed ability to craft mana charge, adamant and flamestoneChange: Added ability to craft spirit dust from Imbued GemsChange: Destroyed terrain darker by defaultChange: Prime Torment hit points increased 2.5xFixed bug: Save game deleted after beating Prime TormentFixed bug: End-game stats were not accurateChange: End credits modified. v.79 New Enemy: The Noxious Wisp!: Noxious Wisp. v.37 Live! Food effects! Major Ammo/Loot Overhaul!: New Loot/Ammo System. Directors Cut: Hello all, Big Fat Alien has recently taken back control of Rogue Islands. Our partnership with Keystone was not a successful one. We made the decision to revert the game back to as it was before they took control. We are sorry for the misleading information and false promises made over the past year and a half. Truly very sorry.Starting today a 75% off sale will run for two weeks, along with the new permanent discounted price. I know this does not make up for the shady behavior but I hope it helps. I will be here to answer any questions you may have. Jasmine. v.41 The Prime Torment gets some love...: Lots of progress today on the final boss fight, as well as a bunch of balancing and bug fixing.The Prime Torment boss fight is about 60% finished in this build. Definitely pretty fun to play already. Tomorrow he'll gain a few more attacks and spawn some help when he's on his last hit points.Fixed bug, spamming "I cannot be traumatized" when resistant to traumaDemon portal damage reduced from instant kill to 50 HPFixed bug, Scorch Spell now uses fire mana correctlyBoosted Flame Burst Spell damage radius and amountFixed issues, Ghasts will not attack during boss fightLevel generation sped up slightlyGurgleweed now very rare instead of extremely rare.Gurgleweed and Bloodcap both cure poisoning nowGurgleweed reduces damage 25% instead of 50%Both items in player stomach apply effects at the same timeFixed bug diamond shards rest half in-groundTraumatized effect on mana recharge is 2x greater nowPoisoned effect slows health regen 2x morePrime Torment eyes are shielded, must be damaged in sequenceNew Prime Torment "doom wall" attackNew Prime Torment has tentacle attackPrime Torment has "correct" hit points now. Ghosts, Ghouls, Multiplayer and 50% off in the Halloween Sale!: Guys,With Halloween upon us we are about to start pushing out some key updates.The primary item on the list is we are laying groundwork for multiplayer! Yep, multiplayer is coming to Rogue Islands very soon, with a number of team and competitive modes including capture the flag and deathmatch modes and some very special custom game styles! Expect some regular incremental updates as we prepare for this.We are also, in response to your feedback pushing out gameplay updates and tweaks to ensure that we have the balance just right for the best gaming experience possible.We have also been beavering away on a tutorial which will be going live soon!As always we appreciate your ongoing feedback. If you haven't joined in the Rogue Islands experience yet I am also delighted to announce we have 50% off in the Halloween sale. What better time to pit your wits against the ghosts that inhabit the Rogue Islands!Jane. v.81 Terrain Generation Improvements and Bug Fixing: New Terrain Generation. Latest news from developers: Thanks guys for your comments – we appreciate it can be frustrating not hearing anything so we are sorry for the radio silence.The commercial reality is that we have had to switch our focus to a console version of the game. The PC market has been very tough for everyone over the last 6 months – it has been very difficult to get visibility and sales. So we have decided to concentrate future development onto console.New developments that we build into the new console version will be reworked into this PC version where it's feasible.The PC game on sale here is still a complete and fully playable game in the current format. In terms of entertainment we believe that’s a lot of hours of fun (or death depending on how you’re getting on) for your money.. Merry Christmas and here is to a Rogueish 2018!: Guys,We are celebrating Christmas in style with a massive 75% discount on Rogue Islands. it is time to clear your wishlist and grab this amazing game!We are also delighted to announce that Rogue Islands is coming soon to Nintendo Switch, PlayStation 4 and Xbox, along with a ton of new content for PC!Our helper elves have been working away behind the scenes to generate a whole ton of goodies coming to Rogue Islands, from multiplayer and workshop support to scores of new features.We are so grateful for your support in 2017 so here is to an incredible 2018 for an incredible game!Have a wonderful Christmas and New Year,all the team at Big Fat Alien and Keystone Games
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